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[Dark Age] List: Magic Enchants

Cobrex

Owner
Staff member
All magic enchants CURRENTLY available will be listed below.

Information that is provided in this list:
  • Description: A brief description of the enchant.
  • Applied-To: Lists the pieces of gear the enchant can be applied to.
  • Group: Enchants are grouped based on how they are obtained.
    • Standard enchants are from the server shop.
    • Fable enchants are from the server shop.
    • Crate enchants are from the world boss crates in spawn.
    • Boss arena enchants are from the bosses fought in the arena.
    • Fragment enchants are earned through milestones or as a reward from various server features.
  • Works On: Some enchants only work on players, mobs, or both.
  • Tier: Lists the maximum tier of each enchant.
 

Cobrex

Owner
Staff member
Standard Enchants(From Shop/Enchanter)

Shuffle

Description: Shuffles opponent's hotbar.
Applies-to: All Armor
Group: Standard
Works On: Players
Tiers: 3
1:
Chance: 5%
Cooldown: 20 seconds
2:
Chance: 8%
Cooldown: 20 seconds
3:
Chance: 10%
Cooldown: 20 seconds

Experience
Description: Gain experience from mining.
Applies-to: Pickaxes, Shovels
Group: Standard
Tiers: 5
1:
Chance: 15%
2:
Chance: 30%
3:
Chance: 45%
4:
Chance: 60%
5:
Chance: 75%

Insomnia
Description: Slowness, Slow-swinging, and Confusion.
Applies-to: Swords
Group: Standard
Works On: Players and Mobs
Tiers: 7
1:
Chance: 10
Cooldown: 2 seconds
Slowness, slow-swinging, and confusion 1 for 2 seconds.
2:
Chance: 15
Cooldown: 2 seconds
Slowness, slow-swinging, and confusion 1 for 3 seconds.
3:
Chance: 15
Cooldown: 2 seconds
Slowness, slow-swinging, and confusion 2 for 3 seconds.
4:
Chance: 20
Cooldown: 2 seconds
Slowness, slow-swinging, and confusion 2 for 4 seconds.
5:
Chance: 20
Cooldown: 2 seconds
Slowness, slow-swinging, and confusion 2 for 5 seconds.
6:
Chance: 25
Cooldown: 2 seconds
Slowness, slow-swinging, and confusion 2 for 6 seconds.
7:
Chance: 25
Cooldown: 2 seconds
Slowness, slow-swinging, and confusion 3 for 5 seconds.

Decapitation
Description: Players drop their heads on death.
Applies-to: Axes
Group: Standard
Works On: Players
Tiers: 5
1:
Chance: 20%
2:
Chance: 40%
3:
Chance: 60%
4:
Chance: 80%
5:
Chance: 100%

Headless
Description: Players drop their heads on death.
Applies-to: Swords
Group: Standard
Works On: Players
Tiers: 5
1:
Chance: 20%
2:
Chance: 40%
3:
Chance: 60%
4:
Chance: 80%
5:
Chance: 100%

Obliterate
Description: Extreme knockback.
Applies-to: Swords
Group: Standard
Works On: Players, Mobs
Tiers: 5
1:
Chance: 50%
Cooldown: 6 seconds
Knockback gets stronger.
2:
Chance: 50%
Cooldown: 6 seconds
Knockback gets stronger.
3:
Chance: 50%
Cooldown: 6 seconds
Knockback gets stronger.
4:
Chance: 50%
Cooldown: 6 seconds
Knockback gets stronger.
5:
Chance: 50%
Cooldown: 6 seconds
Knockback gets stronger.

Berserk
Description: A chance of strength and slow-swinging.
Applies-to: Axes
Group: Standard
Works On: Players, Mobs
Tiers: 5
1:
Chance: 5
Strength and slow-swinging 1 for 5 seconds
2:
Chance: 10
Strength and slow-swinging 1 for 5 seconds
3:
Chance: 10
Strength and slow-swinging 1 for 7 seconds
4:
Chance: 5
Strength and slow-swinging 2 for 5 seconds
5:
Chance: 10
Strength and slow-swinging 2 for 7 seconds

Featherweight
Description: Receive haste from your attacks.
Applies-to: Swords
Group: Standard
Works On: Players, Mobs
Tiers: 5
1:
Chance: 20%
Haste 1 for 3 seconds.
2:
Chance: 40%
Haste 1 for 4 seconds.
3:
Chance: 60%
Haste 2 for 4 seconds.
4:
Chance: 80%
Haste 2 for 5 seconds.
5:
Chance: 100%
Haste 3 for 5 seconds.

Shackle
Description: Prevents knockback on enemies.
Applies-to: Swords
Group: Standard
Works On: Players, Mobs
Tiers: 5
1:
Chance: 20%
2:
Chance: 40%
3:
Chance: 60%
4:
Chance: 80%
5:
Chance: 100%

Cactus
Description: Thorns damage without durability loss.
Applies-to: All Armor
Group: Standard
Tiers: 5
1:
Chance: 10%
2:
Chance: 15%
3:
Chance: 20%
4:
Chance: 25%
5:
Chance: 30%

Poison
Description: Chance to apply poison with attacks.
Applies-to: Swords
Group: Standard
Works On: Players
Tiers: 5
1:
Chance: 5%
Poison 1 for 4 seconds.
2:
Chance: 10%
Poison 1 for 5 seconds.
3:
Chance: 15%
Poison 2 for 4 seconds.
4:
Chance: 20%
Poison 2 for 5 seconds.
5:
Chance: 25%
Poison 2 for 5 seconds.

Reforged
Description: Chance to restore tool durability on use.
Applies-to: Swords, Axes, Shovels, Pickaxes
Group: Standard
Tiers: 5
1:
Chance: 10%
Restore 1 durability to tool.
2:
Chance: 20%
Restore 1 durability to tool.
3:
Chance: 30%
Restore 2 durability to tool.
4:
Chance: 40%
Restore 2 durability to tool.
5:
Chance: 50%
Restore 2 durability to tool.

Snare
Description: Chance to give slowness and slow-swinging.
Applies-to: Bows
Group: Standard
Works On: Players, Mobs
Tiers: 5
1:
Chance: 10%
Cooldown: 5 seconds
Slowness 1 and slow-swinging 1 for 4 seconds.
2:
Chance: 15%
Cooldown: 5 seconds
Slowness 1 and slow-swinging 1 for 5 seconds.
3:
Chance: 20%
Cooldown: 5 seconds
Slowness 2 and slow-swinging 2 for 4 seconds.
4:
Chance: 25%
Cooldown: 5 seconds
Slowness 2 and slow-swinging 2 for 5 seconds.
5:
Chance: 30%
Cooldown: 5 seconds
Slowness 2 and slow-swinging 2 for 6 seconds.

Springs
Description: Gives jump boost.
Applies-to: Boots
Group: Standard
Tiers: 5
1:
Jump Boost 1
2:
Jump Boost 1
3:
Jump Boost 2
4:
Jump Boost 2
5:
Jump Boost 3

Trap
Description: Chance to give buffed slowness.
Applies-to: Swords
Group: Standard
Works On: Players, Mobs
Tiers: 5
1:
Chance: 10%
Cooldown: 5 seconds
Slowness 2 for 2 seconds.
2:
Chance: 15%
Cooldown: 5 seconds
Slowness 3 for 2 seconds.
3:
Chance: 20%
Cooldown: 5 seconds
Slowness 3 for 3 seconds.
4:
Chance: 25%
Cooldown: 5 seconds
Slowness 3 for 4 seconds.
5:
Chance: 30%
Cooldown: 5 seconds
Slowness 3 for 5 seconds.

Wither
Description: Chance to apply wither with attacks.
Applies-to: All Armor
Group: Standard
Tiers: 5
1:
Chance: 5%
Cooldown: 10 seconds
Wither 1 for 3 seconds.
2:
Chance: 10%
Cooldown: 10 seconds
Wither 1 for 4 seconds.
3:
Chance: 10%
Cooldown: 10 seconds
Wither 2 for 4 seconds.
4:
Chance: 15%
Cooldown: 10 seconds
Wither 2 for 5 seconds.
5:
Chance: 20%
Cooldown: 5 seconds
Wither 2 for 5 seconds.
 

Cobrex

Owner
Staff member
Standard Enchants(From Shop/Enchanter)

Farcast

Description: Chance to knockback melee attackers.
Applies-to: Bow
Group: Standard
Works On: Players, Mobs
Tiers: 5
1:
Chance: 10%
2:
Chance: 20%
3:
Chance: 30%
4:
Chance: 40%
5:
Chance: 50%

Hardened
Description: Chance to restore armor durability when hit.
Applies-to: All Armor
Group: Standard
Tiers: 5
1:
Chance: 10
Restore 1 durability to your armor.
2:
Chance: 20
Restore 1 durability to your armor.
3:
Chance: 30
Restore 1 durability to your armor.
4:
Chance: 40
Restore 2 durability to your armor.
5:
Chance: 50
Restore 2 durability to your armor.

RocketEscape
Description: Launch into air at low health
Applies-to: Boots
Group: Standard
Tiers: 5
1:
Chance: 20%
2:
Chance: 40%
3:
Chance: 60%
4:
Chance: 80%
5:
Chance: 100%

Ragdoll
Description: Take extreme knockback when hit.
Applies-to: All Armor
Group: Standard
Tiers: 5
1:
Chance: 20%
2:
Chance: 40%
3:
Chance: 60%
4:
Chance: 80%
5:
Chance: 100%

Dominate
Description: Chance to weaken enemies on hit.
Applies-to: Swords
Group: Standard
Works On: Players, Mobs
Tiers: 5
1:
Chance: 10%
Weakness 1 for 4 seconds.
2:
Chance: 15%
Weakness 1 for 4 seconds.
3:
Chance: 20%
Weakness 1 for 5 seconds.
4:
Chance: 25%
Weakness 1 for 5 seconds.
5:
Chance: 30%
Weakness 1 for 6 seconds.

Longbow
Description: Deal bonus damage to enemies holding a bow.
Applies-to: Bow
Group: Standard
Works On: Players, Mobs
Tiers: 4
1:
Chance: 15%
2:
Chance: 20%
3:
Chance: 25%
4:
Chance: 30%

Unfocus
Description: Confuses enemy and halves their damage.
Applies-to: Bow
Group: Standard
Works On: Players, Mobs
Tiers: 5
1:
Chance: 10%
Confusion 1 and half damage for 2 seconds.
2:
Chance: 15%
Confusion 1 and half damage for 3 seconds.
3:
Chance: 20%
Confusion 1 and half damage for 4 seconds.
4:
Chance: 25%
Confusion 2 and half damage for 3 seconds.
5:
Chance: 30%
Confusion 2 and half damage for 4 seconds.

Drunk
Description: Slowness, slow-swinging, and strength.
Applies-to: Helmet
Group: Standard
Tiers: 5
1:
Slowness and slow-swinging 3, Strength 1
2:
Slowness and slow-swinging 2, Strength 1
3:
Slowness and slow-swinging 3, Strength 2
4:
Slowness and slow-swinging 2, Strength 2
5:
Slowness and slow-swinging 3, Strength 3

Inquisitive
Description: Bonus experience from mobs.
Applies-to: Swords
Group: Standard
Tiers: 5
1:
Chance: 20%
2:
Chance: 40%
3:
Chance: 60%
4:
Chance: 80%
5:
Chance: 100%

Rage
Description: Deal bonus damage with every combo hit.
Applies-to: Swords, Axes
Group: Standard
Works On: Players, Mobs
Tiers: 5
1:
Chance: 10%
2:
Chance: 20%
3:
Chance: 30%
4:
Chance: 40%
5:
Chance: 50%

Diminish
Description: Take half damage from the next attack you take.
Applies-to: Chestplate
Group: Standard
Tiers: 5
1:
Chance: 5%
2:
Chance: 10%
3:
Chance: 15%
4:
Chance: 20%
5:
Chance: 25%
 

Cobrex

Owner
Staff member
ARENA BOSS ENCHANTS

ObsidianDestroyer
Description: Chance to break obsidian instantly.
Applies-to: Pickaxe
Group: BossArena
Tiers: 3
1:
Chance: 25%
Cooldown: 10 seconds
2:
Chance: 50%
Cooldown: 7 seconds
3:
Chance: 75%
Cooldown: 5 seconds

DeathGod
Description: Chance to heal when brought under half health.
Applies-to: Helmet
Group: BossArena
Tiers: 3
1:
Chance: 10%
Cooldown: 10 seconds
2:
Chance: 15%
Cooldown: 10 seconds
3:
Chance: 20%
Cooldown: 10 seconds

Trickster
Description: Chance to teleport behind enemy.
Applies-to: All Armor
Group: BossArena
Tiers: 3
1:
Chance: 5%
Cooldown: 5 seconds
2:
Chance: 10%
Cooldown: 5 seconds
3:
Chance: 20%
Cooldown: 5 seconds

Assassin
Description: Chance to deal bonus damage while closer to enemy.
Applies-to: Sword
Group: BossArena
Works On: Players, Mobs
Tiers: 3
1:
Chance: 10%
2:
Chance: 15%
3:
Chance: 20%

Guardians
Description: Chance to summon iron golems to defend you.
Applies-to: All Armor
Group: BossArena
Tiers: 3
1:
Chance: 10%
Cooldown: 15 seconds
1 Golem
2:
Chance: 15%
Cooldown: 10 seconds
1 Golem
3:
Chance: 20%
Cooldown: 10 seconds
2 Golems

Implants
Description: Restore food and health over time.
Applies-to: Helmets
Group: BossArena
Tiers: 3
1:
Chance: 50%
Restore 1 food and health every 5 seconds.
2:
Chance: 75%
Restore 1 food and health every 5 seconds.
3:
Chance: 100%
Restore 1 food and health every 5 seconds.

Deathbringer
Description: Chance to deal double damage.
Applies-to: All Armor
Group: BossArena
Works On: Players, Mobs
Tiers: 3
1:
Chance: 10%
Cooldown: 5 seconds
2:
Chance: 20%
Cooldown: 5 seconds
3:
Chance: 30%
Cooldown: 5 seconds

Lifesteal
Description: Chance to steal health when attacking.
Applies-to: Swords
Group: BossArena
Works On: Players, Mobs
Tiers: 3
1:
Chance: 10%
Cooldown: 5 seconds
2:
Chance: 15%
Cooldown: 5 seconds
3:
Chance: 20%
Cooldown: 5 seconds
 

Cobrex

Owner
Staff member
Dungeon Enchants

Molten

Description: Chance to light enemies on fire when hit.
Applies-to: All Armor
Group: Dungeon
Tiers: 4
1:
Chance: 10%
Flame debuff for 2 seconds.
2:
Chance: 20%
Flame debuff for 2 seconds.
3:
Chance: 30%
Flame debuff for 4 seconds.
4:
Chance: 40%
Flame debuff for 6 seconds.
5:
Chance: 50%
Flame debuff for 8 seconds.
6:
Chance: 50%
Flame debuff for 10 seconds.

Ravenous
Description: Change to restore food on hit.
Applies-to: Axes
Group: Dungeon
Works On: Players, Mobs
Tiers: 6
1:
Chance: 10%
2:
Chance: 15%
3:
Chance: 20%
4:
Chance: 30%
5:
Chance: 40%
6:
Chance: 50%

PlagueCarrier
Description: Chance to spawn creepers and blind enemies at low health.
Applies-to: Leggings
Group: Dungeon
Tiers: 6
1:
chance: 10%
Spawn 1 creeper and blindness 1 for 2 seconds.
2:
chance: 15%
Spawn 1 creeper and blindness 1 for 3 seconds.
3:
chance: 20%
Spawn 1 creeper and blindness 1 for 4 seconds.
4:
chance: 30%
Spawn 2 creepers and blindness 1 for 4 seconds.
5:
chance: 40%
Spawn 2 creepers and blindness 2 for 4 seconds.
6:
chance: 50%
Spawn 3 creepers and blindness 2 for 4 seconds.

UndeadRuse
Description: Chance to spawn zombies when attacked.
Applies-to: Boots
Group: Dungeon
Tiers: 6
1:
Chance: 3%
Spawn 1 zombie.
2:
Chance: 5%
Spawn 1 zombie.
3:
Chance: 10%
Spawn 2 zombies.
4:
Chance: 15%
Spawn 2 zombies.
5:
Chance: 15%
Spawn 3 zombies.
6:
Chance: 20%
Spawn 3 zombies.

Infernal
Description: Chance to apply fire on hit.
Applies-to: Bow
Group: Dungeon
Works On: Players, Mobs
Tiers: 6
1:
Chance: 25%
Light on fire for 2 seconds.
2:
Chance: 30%
Light on fire for 4 seconds.
3:
Chance: 35%
Light on fire for 6 seconds.
4:
Chance: 40%
Light on fire for 8 seconds.
5:
Chance: 45%
Light on fire for 10 seconds.
6:
Chance: 50%
Light on fire for 12 seconds.

ObsidianShield
Description: Permanent fire resistance. Upgrade to level 3 for effect.
Applies-to: All Armor
Group: Dungeon
Tiers: 3
1:
No bonus
2:
No bonus.
3:
Fire Resistance.

Valor
Description: Chance to reduce damage taken from swords.
Applies-to: All Armor
Group: Dungeon
Tiers: 6
1:
Chance: 3%
Reduce sword damage taken by 2 to 4.
2:
Chance: 5%
Reduce sword damage taken by 4 to 6.
3:
Chance: 7%
Reduce sword damage taken by 6 to 8.
4:
Chance: 10%
Reduce sword damage taken by 8 to 10.
5:
Chance: 15%
Reduce sword damage taken by 10 to 12.
6:
Chance: 20%
Reduce sword damage taken by 12 to 14.

Enlightened
Description: Chance to heal when hit.
Applies-to: Leggings
Group: Dungeon
Tiers: 6
1:
Chance: 5%
Cooldown: 5 seconds
Restores 1-3 health.
2:
Chance: 10%
Cooldown: 5 seconds
Restores 1-4 health.
3:
Chance: 12%
Cooldown: 5 seconds
Restores 1-5 health.
4:
Chance: 15%
Cooldown: 5 seconds
Restores 2-5 health.
5:
Chance: 17%
Cooldown: 5 seconds
Restores 3-5 health.
6:
Chance: 20%
Cooldown: 5 seconds
Restores 4-5 health.

Phoenix
Description: Chance to heal to full health when dealt fatal damage.
Applies-to: Chestplates
Group: Dungeon
Tiers: 5
1:
Chance: 10%
Cooldown: 120 seconds
2:
Chance: 20%
Cooldown: 120 seconds
3:
Chance: 30%
Cooldown: 120 seconds
4:
Chance: 40%
Cooldown: 120 seconds
5:
Chance: 50%
Cooldown: 120 seconds
 

Cobrex

Owner
Staff member
Crate Enchants

Heavy

Description: Chance to reduce damage taken from bows.
Applies-to: All Armor
Group: Crates
Tiers: 5
1:
Chance: 5%
Reduces bow damage taken by 2.
2:
Chance: 10%
Reduces bow damage taken by 4.
3:
Chance: 15%
Reduces bow damage taken by 6.
4:
Chance: 20%
Reduces bow damage taken by 8.
5:
Chance: 25%
Reduces bow damage taken by 10.

Tank
Description: Chance to reduce damage taken from axes.
Applies-to: All Armor
Group: Crates
Tiers: 5
1:
Chance: 5%
Reduces axe damage taken by 2.
2:
Chance: 10%
Reduces axe damage taken by 4.
3:
Chance: 15%
Reduces axe damage taken by 6.
4:
Chance: 20%
Reduces axe damage taken by 8.
5:
Chance: 25%
Reduces axe damage taken by 10.

Armored
Description: Chance to reduce damage taken from swords.
Applies-to: All Armor
Group: Crates
Tiers: 5
1:
Chance: 5%
Reduces sword damage taken by 2.
2:
Chance: 10%
Reduces sword damage taken by 4.
3:
Chance: 15%
Reduces sword damage taken by 6.
4:
Chance: 20%
Reduces sword damage taken by 8.
5:
Chance: 25%
Reduces sword damage taken by 10.

Voodoo
Description: Chance to give weakness when hit.
Applies-to: All Armor
Group: Crates
Tiers: 5
1:
Chance: 5%
Weakness 1 for 2 seconds
2:
Chance: 7%
Weakness 1 for 3 seconds
3:
Chance: 10%
Weakness 1 for 4 seconds
4:
Chance: 15%
Weakness 1 for 5 seconds
5:
Chance: 20%
Weakness 2 for 5 seconds

Stormcaller
Description: Chance to strike enemies with lightning when hit.
Applies-to: All Armor
Group: Crates
Tiers: 5
1:
Chance: 10%
2:
Chance: 20%
3:
Chance: 30%
4:
Chance: 40%
5:
Chance: 50%

Lightning
Description: Chance to strike enemies with lightning on hit.
Applies-to: Bows
Group: Crates
Works On: Players, Mobs
Tiers: 5
1:
Chance: 10%
2:
Chance: 20%
3:
Chance: 30%
5:
Chance: 40%
5:
Chance: 50%

ThunderingBlow
Description: Chance to strike enemies with lightning on hit.
Applies-to: Swords
Group: Crates
Works On: Players, Mobs
Tiers: 5
1:
Chance: 10%
2:
Chance: 20%
3:
Chance: 30%
5:
Chance: 40%
5:
Chance: 50%

Paralyze
Description: Chance to strike enemies with lightning and slow them on hit.
Applies-to: Axes
Group: Crates
Works On: Players, Mobs
Tiers: 5
1:
Chance: 5%
Slowness 1 for 2 seconds.
2:
Chance: 10%
Slowness 1 for 3 seconds.
3:
Chance: 13%
Slowness 2 for 3 seconds.
4:
Chance: 15%
Slowness 2 for 4 seconds.
5:
Chance: 20%
Slowness 2 for 5 seconds.

Inversion
Description: Chance to block attack and heal.
Applies-to: Swords
Group: Crates
Works On: Players, Mobs
Tiers: 5
1:
Chance: 5%
Restore 1-5 health.
2:
Chance: 10%
Restore 1-5 health.
3:
Chance: 15%
Restore 2-5 health.
4:
Chance: 20%
Restore 2-5 health.
5:
Chance: 25%
Restore 3-5 health.

DoubleStrike
Description: Chance to hit twice.
Applies-to: Swords
Group: Crates
Works On: Players, Mobs
Tiers: 5
1:
Chance: 5%
2:
Chance: 10%
3:
Chance: 15%
4:
Chance: 20%
5:
Chance: 25%

Silence
Description: Chance to disable enemy custom enchants.
Applies-to: Sword
Group: Crates
Works On: Players
Tiers: 5
1:
Chance: 2%
2:
Chance: 2.5%
3:
Chance: 3%
4:
Chance: 3.5%
5:
Chance: 4%

Execute
Description: Chance to deal bonus damage to low health enemies.
Applies-to: Swords
Group: Crates
Works On: Players, Mobs
Tiers: 5
1:
Chance: 5%
2:
Chance: 10%
3:
Chance: 15%
4:
Chance: 20%
5:
Chance: 25%

Vampire
Description: Chance to restore health after a few seconds.
Applies-to: Swords
Group: Crates
Works On: Players, Mobs
Tiers: 5
1:
Chance: 5%
Restores 1-4 health.
2:
Chance: 10%
Restores 1-4 health.
3:
Chance: 15%
Restores 2-4 health.
4:
Chance: 20%
Restores 2-4 health.
5:
Chance: 25%
Restores 3-4 health.

Block
Description: Chance to block attack and reflect damage.
Applies-to: Swords
Group: Crates
Works On: Players, Mobs
Tiers: 5
1:
Chance: 5%
2:
Chance: 10%
3:
Chance: 15%
4:
Chance: 20%
5:
Chance: 25%

Bleed
Description: Chance to apply bleed effect on hit.
Applies-to: Axes
Group: Crates
Works On: Players, Mobs
Tiers: 5
1:
Chance: 20%
Slowness 1 for 2 seconds.
2:
Chance: 30%
Slowness 1 for 2 seconds.
3:
Chance: 40%
Slowness 1 for 2 seconds.
4:
Chance: 40%
Slowness 2 for 2 seconds.
5:
Chance: 50%
Slowness 2 for 2 seconds.

Insanity
Description: Chance to deal bonus damage to enemies holding a sword.
Applies-to: Axes
Group: Crates
Works On: Players, Mobs
Tiers: 5
1:
Chance: 10%
2:
Chance: 15%
3:
Chance: 20%
4:
Chance: 25%
5:
Chance: 30%

Barbarian
Description: Chance to deal bonus damage to enemies holding an axe.
Applies-to: Axes
Group: Crates
Works On: Players, Mobs
Tiers: 5
1:
Chance: 10%
2:
Chance: 15%
3:
Chance: 20%
4:
Chance: 25%
5:
Chance: 30%

ArrowBreak
Description: Chance to deflect incoming arrows.
Applies-to: Axes
Group: Crates
Works On: Players, Mobs
Tiers: 5
1:
Chance: 10%
2:
Chance: 20%
3:
Chance: 30%
4:
Chance: 40%
5:
Chance: 50%

Corrupt
Description: Chance to deal damage over time.
Applies-to: Axes
Group: Crates
Works On: Players, Mobs
Tiers: 5
1:
Chance: 5%
2:
Chance: 10%
3:
Chance: 15%
4:
Chance: 20%
5:
Chance: 25%

Piercing
Description: Chance to deal bonus damage.
Applies-to: Bows
Group: Crates
Works On: Players, Mobs
Tiers: 5
1:
Chance: 10%
2:
Chance: 15%
3:
Chance: 20%
4:
Chance: 25%
5:
Chance: 30%

Sniper
Description: Headshots deal bonus damage.
Applies-to: Bows
Group: Crates
Works On: Players, Mobs
Tiers: 5
1:
Chance: 20%
2:
Chance: 40%
3:
Chance: 60%
4:
Chance: 80%
5:
Chance: 100%

Hellfire
Description: Chance for arrows to turn into fireballs.
Applies-to: Bows
Group: Crates
Works On: Players, Mobs
Tiers: 5
1:
Chance: 10%
2:
Chance: 20%
3:
Chance: 30%
4:
Chance: 40%
5:
Chance: 50%

Virus
Description: Multiplies wither and poison effects.
Applies-to: Bows
Group: Crates
Works On: Players, Mobs
Tiers: 5
1:
Chance: 20%
Wither 3 and Poison 3 for 3 seconds.
2:
Chance: 40%
Wither 3 and Poison 3 for 3 seconds.
3:
Chance: 60%
Wither 3 and Poison 3 for 3 seconds.
4:
Chance: 80%
Wither 3 and Poison 3 for 3 seconds.
5:
Chance: 100%
Wither 3 and Poison 3 for 3 seconds.

Venom
Description: Chance to apply poison on hit.
Applies-to: Bows
Group: Crates
Works On: Players, Mobs
Tiers: 5
1:
Chance: 10%
Poison 1 for 3 seconds.
2:
Chance: 15%
Poison 1 for 3 seconds.
3:
Chance: 20%
Poison 2 for 3 seconds.
4:
Chance: 25%
Poison 2 for 4 seconds.
5:
Chance: 30%
Poison 2 for 5 seconds.

Explosive
Description: Chance for arrows to drop TNT.
Applies-to: Bows
Group: Crates
Works On: Players, Mobs
Tiers: 5
1:
Chance: 20%
2:
Chance: 40%
3:
Chance: 60%
4:
Chance: 80%
5:
Chance: 100%

Sharpshooter
Description: Bonus experience from mobs.
Applies-to: Bows
Group: Crates
Works on: Mob Kills
Tiers: 5
1:
Chance: 20%
2:
Chance: 25%
3:
Chance: 30%
4:
Chance: 35%
5:
Chance: 40%
 

Cobrex

Owner
Staff member
Fable Enchants

Planter
Description: Plant seeds in a 3x3 area. Upgrade to level 3 for effect.
Applies-to: Hoe
Group: Fable
Tiers: 3
1:
Cooldown 3 seconds
2:
Cooldown 2 seconds
3:
Cooldown 1 second

PotatoPlanter
Description: Plant potatoes in a 3x3 area. Upgrade to level 3 for effect.
Applies-to: Hoe
Group: Fable
Tiers: 3
1:
Cooldown 3 seconds
2:
Cooldown 2 seconds
3:
Cooldown 1 second

CarrotPlanter
Description: Plant carrots in a 3x3 area. Upgrade to level 3 for effect.
Applies-to: Hoe
Group: Fable
Tiers: 3
1:
Cooldown 3 seconds
2:
Cooldown 2 seconds
3:
Cooldown 1 second

Strike
Description: Chance to strike opponent with lightening.
Applies-to: Trident, Bow, Crossbow, Swords
Group: Fable
Tiers: 3
1:
Chance 24%
2:
Chance 32%
3:
Chance 40%

Impact
Description: Chance to deal double damage.
Applies-to: Trident
Group: Fable
Tiers: 4
1:
Chance 5%
2:
Chance 8%
3:
Chance 11%
4:
Chance 14%

Twinge
Description: Make enemy bleed with melee attack.
Applies-to: Trident
Group: Fable
Tiers: 4
1:
Chance 5%
2:
Chance 8%
3:
Chance 11%
4:
Chance 14%

JellyLegs
Description: Chance to negate fall damage.
Applies-to: Boots
Group: Fable
Tiers: 3
1:
Chance 40%
2:
Chance 60%
3:
Chance 80%

ForeceField
Description: Chance to push attacker back when health is low.
Applies-to: Chestplates
Group: Fable
Tiers: 5
1:
Chance 10%
2:
Chance 20%
3:
Chance 30%
4:
Chance 40%
5:
Chance 50%

Reflect
Description: Chance to absorb enemy damage and reflect it back.
Applies-to: Armor
Group: Fable
Tiers: 5
1:
Chance 3%
2:
Chance 4%
3:
Chance 5%
4:
Chance 6%
5:
Chance 7%

EndSlayer
Description: Chance to increase damage dealt to Enderman and Ender Dragon.
Applies-to: Swords
Group: Fable
Tiers: 5
1:
Chance 16%
2:
Chance 21%
3:
Chance 29%
4:
Chance 34%
5:
Chance 41%

Slayer
Description: Chance to increase damage dealt to passive mobs.
Applies-to: Swords, Axes
Group: Fable
Tiers: 4
1:
Chance 25%
2:
Chance 50%
3:
Chance 75%
4:
Chance 100%

Hunter
Description: Chance to increase damage dealt to passive mobs.
Applies-to: Trident, Bow, Crossbow
Group: Fable
Tiers: 4
1:
Chance 25%
2:
Chance 50%
3:
Chance 75%
4:
Chance 100%

Reaper
Description: Chance to give your opponent Wither and Blindness.
Applies-to: Axes
Group: Fable
Tiers: 4
1:
Chance 8%
2:
Chance 10%
3:
Chance 12%
4:
Chance 14%

Perish
Description: Chance to give the Wither effect.
Applies-to: Trident, Bow, Crossbow
Group: Fable
Tiers: 5
1:
Chance 9%
2:
Chance 11%
3:
Chance 14%
4:
Chance 17%
5:
Chance 21%

Bowmaster
Description: Multiplies damage against players wielding a sword.
Applies-to: Trident, Bow, Crossbow
Group: Fable
Tiers: 5
1:
Chance 15%
2:
Chance 25%
3:
Chance 35%
4:
Chance 45%
5:
Chance 55%

Timber
Description: Chance to break a tree in one hit.
Applies-to: Axes
Group: Fable
Tiers: 5
1:
Chance 10%
2:
Chance 14%
3:
Chance 18%
4:
Chance 22%
5:
Chance 26%
 

Cobrex

Owner
Staff member
Fable Enchants (continued)

Exalted
Description: Chance to remove bad potion effects.
Applies-to: Swords
Group: Fable
Tiers: 5
1:
Chance 5%
2:
Chance 10%
3:
Chance 15%
4:
Chance 20%
5:
Chance 25%

Turmoil
Description: Chance to prevent opponent's guards from spawning.
Applies-to: Armor
Group: Fable
Tiers: 4
1:
Chance 15%
2:
Chance 10%
3:
Chance 15%
4:
Chance 20%

Marksman
Description: Chance to increase damage dealt with Crossbows.
Applies-to: Crossbow
Group: Fable
Tiers: 4
1:
Chance 13%
2:
Chance 19%
3:
Chance 25%
4:
Chance 32%

Poseidon
Description: Chance to increase damage dealt using a Trident.
Applies-to: Trident
Group: Fable
Tiers: 6
1:
Chance 5%
2:
Chance 10%
3:
Chance 15%
4:
Chance 20%
5:
Chance 25%
6:
Chance 30%

Disintegrate
Description: Chance to increase durability damage to enemy armor with every attack.
Applies-to: Swords
Group: Fable
Tiers: 6
1:
Chance 10%
2:
Chance 15%
3:
Chance 20%
4:
Chance 25%
5:
Chance 30%
6:
Chance 35%

Shatter
Description: Chance to increase durability damage to enemy armor with every attack.
Applies-to: Axes
Group: Fable
Tiers: 6
1:
Chance 10%
2:
Chance 15%
3:
Chance 20%
4:
Chance 25%
5:
Chance 30%
6:
Chance 35%

Deadshot
Description: Chance to deal double damage with a headshot.
Applies-to: Trident
Group: Fable
Tiers: 5
1:
Chance 15%
2:
Chance 20%
3:
Chance 25%
4:
Chance 30%
5:
Chance 35%

Strife
Description: Chance to increase trident melee damage.
Applies-to: Trident
Group: Fable
Tiers: 3
1:
Chance 5%
2:
Chance 10%
3:
Chance 15%

Nightowl
Description: Chance to deal more damage to mob at night.
Applies-to: Swords
Group: Fable
Tiers: 5
1:
Chance 5%
2:
Chance 15%
3:
Chance 25%
4:
Chance 35%
5:
Chance 45%

Nightwalker
Description: Chance to freeze mobs at night.
Applies-to: Swords
Group: Fable
Tiers: 5
1:
Chance 5%
2:
Chance 10%
3:
Chance 15%
4:
Chance 20%
5:
Chance 25%
6:
Chance 30%

Nulify
Description: Chance to deal double damage and blind your enemy. Costs 40 souls per activation.
Applies-to: Swords, Axes
Group: Fable
Tiers: 4
1:
Chance 8%
2:
Chance 10%
3:
Chance 12%
4:
Chance 14%

Diploid
Description: Chance to multiply mob drops. Costs 5 souls per activation.
Applies-to: Swords
Group: Fable
Tiers: 5
1:
Chance 15%
2:
Chance 20%
3:
Chance 25%
4:
Chance 30%
5:
Chance 35%

SpiritMaster
Description: Chance to get more souls when killing players.
Applies-to: Swords, Axes
Group: Fable
Tiers: 6
1:
Chance 10%
2:
Chance 13%
3:
Chance 16%
4:
Chance 19%
5:
Chance 22%
6:
Chance 25%

SoulMiner
Description: Chance to get souls when mining.
Applies-to: Pickaxe
Group: Fable
Tiers: 5
1:
Chance 5%
2:
Chance 10%
3:
Chance 15%
4:
Chance 20%
5:
Chance 25%

SoulGrind
Description: Chance to get souls by killing mobs.
Applies-to: Trident
Group: Swords
Tiers: 6
1:
Chance 5%
2:
Chance 10%
3:
Chance 15%
4:
Chance 20%
5:
Chance 25%
 

Cobrex

Owner
Staff member
Contest/Fragment Enchants

Aquatic(Fishing Contest)
Description: Permanent water breathing. Upgrade to level 4 for effect.
Applies-to: Helmets
Group: Fragments
Tiers: 4
1:
No Effect
2:
No Effect
3:
No Effect
4:
Permanent Water Breathing

Glowing
Description: Permanent night vision. Upgrade to level 3 for effect.
Applies-to: Helmet
Group: Fragments
Tiers: 3
1:
No effect
2:
No Effect
3:
Permanent Night Vision

Gears(Quest Milestones)
Description: Permanent speed boost. Upgrades improve this effect.
Applies-to: Boots
Group: Fragments
Tiers: 3
1:
Permanent Speed 1
2:
Permanent Speed 2
3:
Permanent Speed 3

Springs(Bounty Crates)
Description: Permanent jump boost. Upgrades improve this effect.
Applies-to: Boots
Group: Fragments
Tiers: 3
1:
Permanent Jump 1
2:
Permanent Jump 2
3:
Permanent Jump 3

Ironskin(McMMO Milestones)
Description: Permanent jump boost. Upgrades improve this effect.
Applies-to: Boots
Group: Fragments
Tiers: 1
1:
Permanent Resist 1
 
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