As requested, here is the current list enchantments and information on them. Enjoy!
Enchantment | Description | Applies to | Rarity | Max Level |
Abiding | Weapons with this enchant become unbreakable | Weapons | Legendary | 1 |
Aegis | Chance to gain speed when taking fall damage. | Boots | Ultimate | 3 |
Allure | Your attack pulls mobs towards you. | Swords | Elite | 3 |
Ambit | Damages mobs within a radius that increases with the level of enchant. | Swords, Axes | Ultimate | 7 |
Angelic | Heals health when damaged. | Armor | Ultimate | 5 |
Aqua | Deal double damage while in water. | Boots | Legendary | 4 |
Aquatic | Breathe underwater. | Helmets | Simple | 1 |
Archer | Increases damage dealt with bows. | Bow | Ultimate | 4 |
Armored | Decreases damage from enemy swords by 2% per level. | Armor | Legendary | 4 |
Arrow Break | Chance for arrows to bounce off you while holding item with this enchant. | Axe | Ultimate | 6 |
Arrow Deflect | Chance to prevent enemy arrow from dealing damage. | Armor | Ultimate | 4 |
Axe of Spirits | Chance to get more souls from killing players. | Axes | Fabled | 3 |
Bait | Chance to receive double fishing drops. | Fishing Rod | Legendary | 3 |
Barbarian | Chance to inflicts more axe damage. | Axes | Legendary | 4 |
Beastslayer | Increases damage dealt to Hostile Mobs. | Swords, Axes | Legendary | 4 |
Berserk | Chance of strength and mining fatigue. | Swords, Axes | Unique | 5 |
Blacksmith | Repair your weapon in exchange for dealing less damage. | Axe | Legendary | 5 |
Bleed | Make your opponent bleed. | Axes | Ultimate | 6 |
Blind | A chance of causing blindness when attacking. | Swords | Elite | 3 |
Block | A chance to negate an attack and deal up to 4 damage back. | Swords | Ultimate | 3 |
Blunt Force | Chance to strike with great force. | Axes | Elite | 4 |
Bone Crusher | Increases damage dealt to Skeletons. | Swords, Axes | Simple | 3 |
Bowmaster | Multiplies damage against players who are wielding a Sword at the time they are hit. | Bow, Crossbow, Trident | Elite | 5 |
Carrot Planter | Plant carrots in a 3x3 area by shift+right-clicking. | Hoes | Simple | 3 |
Chaos | Deal weakness and wither effects. | Trident | Legendary | 5 |
Chunky | Chance to receive less damage. | Chestplates | Legendary | 6 |
Cleave | Damages players within a radius that increases with the level of enchant. | Axes | Ultimate | 7 |
Confuse | Chance to give nausea effect. | Swords | Ultimate | 4 |
Convulse | Chance to throw your attackers into the air. | Boots | Legendary | 6 |
Creeper Armor | Chance to be immune to explosive damage, at higher levels you have a chance to heal. | Armor | Ultimate | 3 |
Critical | Increase damage done with critical hit. | Swords | Elite | 3 |
Curse | Chance to give your enemy mining fatigue. | Armor | Elite | 2 |
Deadshot | Headshots with tridents deal double damage. | Trident | Legendary | 5 |
Death Punch | Increases damage dealt to Zombies. | Swords, Axes | Simple | 5 |
Decapitation | Chance to have opponents head drop on death. | Swords, Axes | Simple | 3 |
Deranged | Strike lightning at nearby players. | Swords | Legendary | 3 |
Devour | Chance to restore food while killing mobs. | Weapons | Unique | 3 |
Diminish | Chance to give your enemy mining fatigue. | Axes | Ultimate | 1 |
Diploid | Chance to multiply mob drops. Costs 5 souls / activation. | Swords | Fabled | 5 |
Disappear | Chance to become invisible when low on health. | Armor | Ultimate | 4 |
Disarm | Chance to disarm opponent. | Swords | Fabled | 3 |
Disarmor | Chance of unequipping random armor piece from your opponent. | Sword | Legendary | 8 |
Disintegrate | Chance to deal extra durability damage to all enemy armor with every attack. | Swords | Ultimate | 4 |
Distance | Chance to distance yourself from your enemies and gain regeneration. | Weapons | Ultimate | 4 |
Divert | Chance of poisoning opponent and gaining regeneration. | Armor | Legendary | 5 |
Dodge | Chance to dodge physical enemy, chance increases when sneaking. | Armor | Ultimate | 5 |
Double Strike | A chance to strike twice. | Swords | Legendary | 3 |
Ender Slayer | Increases damage dealt to Enderman and Ender dragons. | Weapons | Elite | 5 |
Endmaster | Double damage to mobs in End. | Swords | Ultimate | 3 |
Epicness | Display particles on attack. | Swords | Simple | 3 |
Exalted | A chance of removing bad potion effects. | Swords | Ultimate | 4 |
Experience | Chance to get more experience from ores. | Tools | Simple | 5 |
Explosive | Chance for arrows to explode. | Bow | Unique | 5 |
Explosive Demise | Summon creepers as your guards when near death. | Leggings | Unique | 8 |
Extinguish | Chance to extinguish yourself when on fire. | Leggings | Elite | 3 |
Famine | A chance to give your opponent the hunger effect. | Weapons | Unique | 4 |
Featherweight | Chance to get a burst of haste. | Swords, Axes | Unique | 3 |
Forcefield | Chance to push away your opponent. | Swords | Simple | 5 |
Frenzy | Chance for arrows to explode. | Crossbow | Unique | 5 |
Frozen | Can cause slowness to attacker when defending. | Armor | Elite | 3 |
Fuddle | Disorganize opponent's hotbar. | Swords | Ultimate | 3 |
Fumble | Chance to explode enemy when hit by their arrows. | Chestplate | Legendary | 3 |
Gears | Added speed when equipped. | Boots | Legendary | 3 |
Glowing | Gives permanent night vision. | Helmet | Simple | 1 |
Greatsword | Multiplies damage against players who are wielding a Bow at the time they are hit. | Sword | Elite | 5 |
Guardians | A chance to spawn iron golems to assist you and watch over you. | Armor | Ultimate | 10 |
Hardened | Chance to recover durability when damaged by players. | Armor | Legendary | 3 |
Haste | Allows you to swing your tools faster. | Tools | Fabled | 3 |
Hasten | Chance to gain Haste after breaking blocks. | Tools | Simple | 3 |