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03 Sep
Industrial III updates and improvements
  • Thread starter Cobrex
  • Start date
  • Start date 4

Industrial III Updates

Following a lot of development work on the Industrial server, here is the list of updates and changes that have been made:

1) Quests

This is a major update to questing on Industrial.

There are now over
140 quests to get yourselves stuck into. Quests now also work cross-server, so you can start them either on i-age or i-mining and they will sync across. There is a new NPC at spawn where you can access the quests, or just type /quests.

There are 14 categories...
28 Jul
1.19 Update Launch
  • Thread starter Cobrex
  • Start date
  • Start date 0

Friday 29th July
Detailed below is the process and approximate timings for the network to be updated to 1.19. Currently, 1.19 and 1.19.1 clients are able to connect to the network and play the servers.

7pm (BST), 2pm (EDT)

All servers will be taken off-line while Minecraft is updated to 1.19, plugins tested and world boarders on main living worlds for I-Age, T-Age and D-Age are expanded to take in the new biomes. I will then render as much of the world as possible.

Mining servers will then start the full world resets and worlds will be fresh 1.19 generated worlds with the new mobs and biomes.

8pm (BST) 3pm (EDT)

05 Feb
Player Markets
  • Thread starter Cobrex
  • Start date
  • Start date 0
Player Markets!!!


Our player market shops are now open!!!

Players are now abled to rent shop spaces at the docks to sell items to other players.


All shops have specific weekly rental prices, based on the size of the shop. To get to the players market type /warp market. You will then warp into the centre of the region where all player shops are located. There is room to expand further in the future is shop spaces become limited.

Holders of pwarps with grinders will also be able to have a shop at their pwarp, however it will only be for selling items from the grinder. These shops can only be set up by...